“We all fail. We all make mistakes. It’s what makes us Human.”
-Master Chief

The Beginning…
It all started here…
Thinking back, my journey with gaming started incredibly early – around age three, on an NES. Super Mario and Castlevania were my first teachers in conquering digital worlds, sparking a connection to this medium that I wouldn't fully appreciate until I was older. During a challenging childhood marked by a broken home, gaming became more than just entertainment. Its fantasy landscapes offered an escape, and the challenge of overcoming game mechanics became a crucial way to process frustration and build resilience.
This foundation in problem-solving and perseverance naturally led to competitive gaming as FPS titles and online play took off with the Xbox and Xbox Live. I was all in on building a top-tier team, competing in some of the very first MLG Halo 2 events. That drive to compete has taken me to various tournaments, from local gatherings to major stages like EVO Las Vegas for Street Fighter. Events like Intel Extreme Masters, The International, and Dreamhack remain aspirational goals – the energy of those arenas is something I absolutely want to experience firsthand.
But honestly, the biggest win from gaming isn't a tournament trophy; it's the people I've met. My closest friends, the ones who are truly family, are a direct result of shared gaming experiences. We live across the country now, but our annual meetups are non-negotiable, always supplemented by our constant connection on Discord – our virtual living room. While the narrative around toxic gaming culture often dominates, it's not the full story. Like any community, negativity can fester if ignored, but the capacity for gaming to bring people together and forge genuine connections is immense. That's precisely why I'm a vocal advocate for building positive, inclusive gaming spaces.
Resume
Solutions-oriented professional with a B.S. in Computer Science and 5 years of experience interfacing with enterprise clients on complex technology initiatives, including Kubernetes adoption (Rancher Labs, Platform9). Proven ability to understand intricate customer requirements, articulate the value of technical solutions, and build strategic relationships to drive successful outcomes.
Experience
Monks
Strategic Sales Executive - Gaming
May 2024 - Present
SHI International
Enterprise Account Executive
July 2022 to April 2024
Platform9
Business Development Representative
Dec 2020 to July 2022
Zoom Video Communication
Enterprise Systems Intern
Jun 2019 to Jan 2020
Rancher Labs
Sales Development Representative
Mar 2020 to Nov 2020
Thermo Fisher Scientific
Build Engineering Intern
Jun 2014 to Aug 2014
Education
Computer Science: Game Design
University of California, Santa Cruz
Graduated in 2018

Games
Shroommates
Co-Producer
Digital game developed in Unreal Engine 4 for PC. Recommended controller type is a game pad.
Going Rogue Warning! Loud volume on page load.
Designer/Developer
Web based game made with pixel art and JavaScript.
Tennis Ball Apocalypse
Game Designer
Recreational game inspired by group ice breakers and schoolyard play.